using System.Collections;
using System.Collections.Generic;
using TGame.UI;
using UnityEngine;
using UnityEngine.UI;


namespace Koakuma.Game.UI
{
    [UIView(typeof(GenieUIMediator),Koakuma.Game.UI.UIViewID.GenieUI)]
    public class GenieUIView : UIView
    {
        public Button btnClose;
        public Button baggenie;
        public Button bagClose;
        public GameObject bagimage;
    }

}